Dropping OrangePosted by dhoffman on June 11th, 2010
It’s been a hell of a week. I’m sure I’ve said that before but it bears repeating in this instance.
Mainly, it’s been a “holy shit work is busy” kind of week. That usually equates to “dammit I didn’t get to do a lick of writing”. Well, I did get some work done Monday night, but that was for something non-Animals-related. So it’s good, but it’s not as good as it could be.
When it comes to writing, I am greedy. I want all I can have. Which I figure is kind of nice because, ultimately, the more I “have” the more I get to put out there for folks to read.
At any rate, this is sour grapes and, if there’s one nice thing about a low-writing week, it’s that I spend a lot of time thinking about writing, having good ideas, sorting things out which needed sorting out.
And I did a lot of that.
There’s another nice thing about low-writing weeks, though this can vary; if I’m not writing, oftentimes it’s because I’m doing nice things with nice people — what work did to me this week was limit my ability to stay up stupid-late three nights in a row. What it didn’t do was prevent me from going gaming on Tuesday night or watching The Great Gatsby with Jessy on Wednesday night.
So, it’s not bad, you know, just differently good.
Animals proceeds apace and it sort of feels like I’m sitting in a souped up stock car, gunning the engine, sending peals of rubbery-smelling smoke high into the sky, waiting for the light to shift from red to yellow to (finally) green. I might be kidding myself, but I’m more than half-way through this draft and I’m hoping things are going to roll once that light does turn green.
As far as the other writing thing, that’s . . . well, I wouldn’t want to call it a “secret” project, but it’s something I’m doing for a friend and — right now — it’s not really something I’d feel alright posting about (not that anyone would see it here, eh?). Should that particular thing proceed and grow to what my buddy is looking for it to be, expect a lot of links, embedded videos, the works.
As far as the title of this post goes, the “Orange” in question refers to little orange game pieces for a euro-style boardgame I’ve been dabbling with creating. I was traveling into the office from a client’s location this morning when I had the idea to “drop” orange — not from the game, but from the gameboard.
It’s an odd thought, and won’t make much sense to, well, anyone but me, but that small change effects massive differences to the notion of the game. Previously, having all the colors on the board (orange, blue, green, red and yellow) meant the game needed to work a certain way. With one color off the board (orange is the most common color in the game) I can change the dynamic of how all the other colors work, and offer another level of strategy to players.
It’s pretty exciting. Sort of like spotting a connection in a story you’d previously been missing. So, that’s a nice thing.
Working in three different mediums, as I suddenly seem to be doing, it’s occurred to me that I may have accidentally worked myself into a place very much like the sort of place I’d like to be in life. Creating things, creating different things and seeing them out in the world, if I had to describe a dream job, I think that’s about what it would sound like.