A Busy Weekend (where have we hard that before?)Posted by dhoffman on May 17th, 2009
Kind of an interesting, social weekend. We drove around a fair bit, took turns running errands, saw friends and family from both sides and finished things off by realizing our refrigerator (which some may recall once tried to kill us) is finally giving up the ghost.
A busy weekend like this is, typically, crap for getting much writing done.
So it goes.
We also snuck off to see Star Trek a second time. No Imax this time and while, yes, improved visuals would have been nice, I really think this movie works great even in normal-o-vision. We both agreed we liked it even more the second time — in spite of the lack of Imax, not because of it.
Star Trek is something special. It’s one of those movies where you see it and, I believe, it becomes a part of you. You see something happening on the screen and it’s a moment you mark. Not the moment in the movie, but the moment of the movie.
Neither of us are Trek fans in particular. I don’t know if this helped our appreciation of this movie, but it certainly didn’t hurt it. More, we’re eagerly looking forward to the next one. I’d say such a thing counts positively towards the revitalization of a franchise, wouldn’t you?
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Also, I got Jessy to sit down and play a game of Stone Age on Saturday night. That’s a Euro-style (or, “designer”) board-game. This particular game is all about worker placement and picking the right roles at the right time, developing your culture and its economy and generally managing a lot of different things all at once.
It’s a hell of a fun game.
We started playing about 10:30 on Saturday night and, what with learning the rules and flow and checking things as we did them wrong, and all, it was nearly 2:00am by the time we were finished. The mark of a good game is that, at 2:00am, neither of us was “going through the motions” to get to the end. We were glad to hit the hay, of course, but if we had a knock out another half-hour to see who won, we would have pushed through.
Stone Age is a good next step for us, in terms of gaming. We’ve been playing things like Settlers of Catan, Carcassonne and Ticket to Ride. Stone Age is our first “worker placement” and/or “economic” game (granted, it’s quite light on the economic front) and I’d say, objectively, it was a smash-hit.
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Oh, I didn’t get much, if any, actual writing done this weekend. Chapter Six is still about 100-200 words from being completed. I started Chapter Seven (great, quick, tone-setting scene) and I’m hoping to knock out the finish to Six tomorrow night and get rolling on Chapter Seven.
Animals has between four and five chapters, and maybe an Epilogue, left to go. We’re a pinch under 60,000 words and going strong. As much as I’m dying to get cracking on Painted Ocean, I’m really looking forward to pushing through that second draft of Animals, making the changes I’ve been working over in my head, bringing things to the level, on the page, on which they exist within my head and heart and, I suppose to a lesser extent, my notebook.
Onward, then, to sleep!